A little about Game Audio Girl
Kristen Quebe was born and raised in Austin Texas. She moved to the Seattle area to attend the Art Institute. After receiving her Associates of Applied Arts in Audio Production Kristen moved to Olympia to attend the Evergreen State College. There she continued her work in audio and graduated with a Bachelor of Arts. Kristen began her career in game audio as a Sound Designer at Monolith Productions. There she worked on such titles as F.E.A.R, Condemned: Criminal Origins, Condemned 2: Bloodshot, and The Matrix Online. Some of her responsibilities included content creation, implementation, voice over, foley, field recording, and she acted as a multi-player team liaison for multiple dev teams. Kristen is now a contractor at Microsoft Game Studios where she last worked with the Fable II team. She was responsible for maintaining communication with the developer overseas, sound fx implementation as well as some content creation.